Bluehole, the developers responsible for the PlayStation 4 remaster of the game had a chance to add in their own takes, but they wanted to keep the game as true to the original as they possibly could. So why does Wander turn into a baby then? As punishment for killing the 16 innocent Colossi that were housing the evil spirit of the demon lord and unleashing said spirit upon the land. The bow has an unlimited amount of arrows, but it is not an effective weapon for killing the colossi.
The amount of damage done is negligible, and the major sigils of a colossus must be stabbed with a sword for it to die. After killing Colossus 16, you return to the temple, but are transformed into a giant shadow beast. Shadow of the Colossus is considered a spiritual sequel to Ico, and later stated by its creator, Fumito Ueda, to be a prequel set in the same world as Ico.
A young man with a clouded past, he travels to the Forbidden Lands on horseback in order to resurrect a girl named Mono. How optional collectables lizards and fruit can help you increase your health and stamina in Shadow of the Colossus. The Colossi are neutral creatures, caring not for Wander or the world around them. They are simple creatures which exist solely to guard the trapped parts of Dormin that are inside them.
As Wander begins to kill them, it becomes more and more apparent that you're not the hero. For one, the Colossi tend to be very secluded and are often hiding from you, only appearing when you've ventured too far into their home. They also tend to ignore Wander as indicated by their blue eyes , and will only attack him if Wander keeps provoking them with strikes as indicated by their orange eyes.
Upon killing each Colossus, black tendrils assault Wander's body, another sign that things are amiss. These tendrils clearly hurt him, as he groans and reels backwards each time. Lastly, the more Colossi you kill, the worse Wander looks, to the point his skin goes white and he begins growing horns.
With all that in mind, it becomes clear that Wander is the true villain of the story. While it's true he is being tricked into it, the result is the same and Wander ends up slaying 16 peaceful Colossi, in the hopes he can save Mono. After killing Colossus 1 6, you're brought back to the temple, just as the other humans arrive. You had been warned they were coming earlier, as they had been chasing you from the beginning.
Due to this, it's implied Wander and Mono are from the same tribe as Emon, the man who is now chasing them. Emon and his band arrive too late however, and although they injure Wander, Dormin is able to possess his body and suddenly a giant manifestation of Dormin appears. The truth is finally revealed, and Dormin, using Wander as a host, begins to attack the other humans. Emon and the other humans luck out however, and the injuries they dished out to Wander make it hard for Dormin to chase them.
This gives them an opportunity to steal the Ancient Sword which had fallen to the ground earlier , and flee the temple. As they flee, Emon says a prayer and tosses the Ancient Sword into a pool of water, opening up a new portal to reseal Dormin. At this point, Dormin disappears, and only a shadow version of Wander remains. Fight as you may, you're eventually drawn into the portal with Dormin. However, moments later, Mono also wakes up and Agro returns, limping due to his giant fall earlier in the game.
The game ends with two important scenes. First, Emon and the other humans manage to flee the destruction of the Great Bridge. Without the bridge, humans will have a far greater time reaching Dormin. Emon also whispers a single line, saying that if Wander survived, he hopes he can atone for his sins.
Back in the temple, Mono has awoken. Why Dormin would still revive her is unclear, but the result is that she is alive and well. She, along with Agro, head to the back of the temple where they find an infant with horns laying in a pool of water.
This is implied to be Wander, or what's left of him. Carrying the child, Mono and Agro walk up the stairs until they reach the secluded shrine on top of the temple. Shadow of the Colossus is not this game. The mysterious set up of Shadow of the Colossus is more intriguing not in spite of being shrouded in mystery, but rather because of it.
Unfortunately, all this changes at the eleventh hour. After Dormin possesses the body of Wander, Emon traps the pair of them in the Shrine along with the body of the girl, dragging the reborn Dormin into a pool of water with a powerful spell. After Emon has left and Dormin has seemingly been vanquished, the girl reawakens, takes the baby that she finds in the pool where Dormin was banished, and walks up to the garden at the top of the Shrine where she awaits an unknown future.
All this takes place in the span of fifteen minutes. The mystery surrounding the placement of the warning beacon at the derelict ship was a massive driving point of Alien when I saw it back when I was far too young, and the mystery of the Engineer helped cement Alien as one my favorite movies ever. Contrast this the Shadow of the Colossus, and the two actually have more in common than you might think. Where Alien and Shadow of the Colossus differ is that one attempts to provide answers for the mysterious beginning of their respective story.
While Alien never looks back on its mysterious foundations and forges forward in its tale of terror in space, Shadow of the Colossus gives answers to its beginnings by having Lord Emon ride to the rescue at the last moment.
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